TSB Developers
The official development team behind The Strongest Battlegrounds.
1. Santino and 22freshfrenchfries — owner's of the game
- Creators and directors of The Strongest Battlegrounds
- Leads game development, updates, and balancing
- Approves new characters, mechanics, and major features
- Oversees the entire staff and staff choices
- Usually makes the final decisions for the game's content
- The owner's usually demonstrate their current development in leaks
2. Zettrix — Lead Developer
- Creator and director of The Strongest Battlegrounds
- Leads game development, updates, and balancing
- Approves new characters, mechanics, and major features
- Oversees the entire development team
3. Kengun — Combat Designer / Animator
- Designs character movesets and combat flow
- Creates animations for abilities and transformations
- Works on hitboxes, timing, and combo routes
- Ensures characters feel smooth, responsive, and polished
4. Moyai — Scripter / Systems Developer
- Codes abilities and core combat systems
- Handles damage logic, cooldowns, and ability effects
- Develops ultimates, transformations, and special mechanics
5. Rogue — VFX Artist
- Creates visual effects such as slashes, auras, and explosions
- Designs cinematic visuals for ultimates and transformations
- Handles particles, trails, lighting effects, and screen impacts
6. Kryp — Modeler / Environment Artist
- Builds character models and visual assets
- Creates maps, props, and environmental details
- Works on world design and stage visuals
7. Sage — UI / UX Designer
- Designs menus, HUD elements, and ability icons
- Improves interface readability and accessibility
- Ensures the game’s UI is clean, intuitive, and easy to navigate